DESIGNING THE GAME ( PROCESS )
In my games there will be 5 level. in each of the level audience need to collect different thing that is base on the area in Mantin. Other than that in each of the level there will have the difference of the obstacle.
LEVEL 1
PLACE : Road to Mantin until the first traffic light in Mantin.
COLLECT : Need to collect all the fruit that sell in Mantin
OBSTACLE : Beware of the dog in Mantin
LEVEL 2
PLACE : Wet market
COLLECT : Need to collect fish and also the chicken
OBSTACLE : Must be faster because the cat will eat the chicken and also the fish
LEVEL 3
PLACE : Pusat penjaja-penjaja Mantin
COLLECT : Need to collect the kuih pau that is hiding in the restaurant
OBSTACLE : Beware of the dog and the cat
LEVEL 4
PLACE : Food stall
COLLECT : Need to collect all the nasi lemak in the food stall
OBSTACLE : Need to be fast because other customer will take the nasi lemak.
LEVEL 5
PLACE : Mantin Mamak Restaurant
COLLECT : Need to find all the mamak restaurant that sell roti canai in Mantin town
OBSTACLE : Need to be fast because roti canai only sell in the morning only.
REFLECTION
I need to understand more on mapping in Mantin to make this game because all the level in the game base on mapping in the Mantin.
Other than that I also must know which area with their trademark.