Wednesday, June 10, 2015

3D MODELING FOR OBJECT AND ENVIRONMENT

TRANSPORTATION ( PART 2)

Start to design my car at the maya.

First I start wit putting the suitable polygon for my car like the shape of rectangle. After that I make a hole for the window.

Picture 1 : The structure of the car
Other than that I also make a hole for the space of the tires for my car. After that I stat design the look of my car from the front

Picture 2 : Side view of the car after putting the tires and designing the front part of the car
Picture 3 : View from the front of the car
I make a lamp for my car and also I make the cap for the engine. I also make a bumper for my car so it look nice. Other than that I also make a tires for my car and I think it look nice and sweet..

Picture 4 : Side view of the car after putting the glass for the window.
I also make a glass for the car window.

After finish the design now I start to color my car and find the suitable texture for my car. Every part of the car have a difference texture for example the texture of the tires are not same with the texture the body of the car. I also play with the transparency for the window glass to make it look nice and suitable for the character of the glass.

Picture 5 : View from the front after put the color to the car
Picture 6 : View from the side after put the color to the car
After finish all the step I need to render it

Picture 7 : The car are ready to go..vroommm..vrooommm,..

I put some background for my car so it will look like moving at the road.

No comments:

Post a Comment