Wednesday, June 10, 2015

3D MODELLING FOR OBJECT AND ENVIRONMENT

CHARACTER DESIGN ( PART 2 )

After finish the tracing now I just need to put all the picture view from the front and view from the  side to the  maya and start to put the polygon and start to shape it

Picture 1 : Put the image in the maya
Picture 2 : start putting the polygon 
Picture 3 : Start shaping the body of the character 
Picture 4 : joint the head and the body of the character
Picture 5 : Design the glasses for the character
Picture 6 : Put the eye and the glass for the glasses 
After that I create the hand and the leg for my character and joint them together and this is my character and I also give name to my character "LensPic" that the name of my character.

Picture 7 : My character are finish and this is LensPic 

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