Sunday, October 18, 2015

3D CHARACTER AND ENVIRONMENT DESIGN FOR ANIMATION

TEXTURING THE CHARACTER

After finish developing the character now I need to put the color and also the texture on my character. The texture and also the color must relate to Mantin because my project is about the Mantin therefor I need to choose the suitable color for my character to represent the Mantin. This is my character look like after I put the texture and also the color. 

picture 1 : foodie with color and texture
FOODIE HEAD
picture 2 : foodie head texture
For the head of my character I put the texture of leather. I choose leather because to make it look valuable because Mantin looks old but it have many thing and history that we cannot replace it by other thing. Although it old but it still have a value same goes to leather even it look old but still have the value. For the color I choose the blue color because it symbolic to unity. Mantin has the good unity as we can see in Mantin there is three different race such as Malay, Chines, and also India.

FOODIE SCARF

picture 3 : foodie scarf texture 
  For the  scarf I use the the texture of wool and the color of green. I put the green color because as I can see Mantin is a small town with a lot of tree. I can see the small green town, it is very peace. Green is the color of nature that why I choose the green color. 

BODY AND SHOES 

picture 4 : shoes and body of foodie
For the body and the shoes I use the texture that I get from Mantin. It's the texture of the tree. Because Mantin has many tree therefor I use the tree texture that I get from Mantin and make it as the texture of body and shoes for my character.

Next I need to create the environment for this module so I need to work faster. 

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