Sunday, October 18, 2015

3D CHARACTER AND ENVIRONMENT FOR ANIMATION

CHARACTER FOODIE ( PROCESS )

After finish with 2D now I need to do my character in a 3D therefore I use the Auto desk Maya to create my character in 3D. I need to export the image that I made in illustrator the front view and also the side view as a reference to make my work easy in maya. First I need to start with the head of my character. I use the polygon pipe to make the face shape of my character.

picture 1 : create the foodie head 

Because my character was a magnify glasses so I make the face of my character look like the mirror I just need to adjust the transparency and also choose the color blue to make it look like the glass. To make the mouth for my character for my it a little bit difficult because I don't know what polygon should I use, therefor I use the polygon cylinder and cut it into half and make the hole for the mouth.

picture 2 : create the foodie mouth

I add the teeth for my character to make  it look cute and also cheerful. I need to finish it fast because according to my gantt chart it already late and I need to work faster.  

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